Tanja-
I looked at your site. Looks sharp & a
great snappy attitude. With better games - and viral
features - it will be even better.
Here is our story.
- Dov -
A quick history
of Big Fun:
In '93, I came to Atlanta to build a New Media
studio for Ted Turner. We created a great team and great titles and got terrific
reviews. But within four years our division disappeared in a merger. I
acquired the team, the technology and some of the titles from Turner. We
renamed our studio Big Fun.
The game business is feast and famine. We
have had fifteen full-timers under our roof at times. Sometimes way fewer.
Lately we tend toward a production house mentality - hire talent when you
need it, pay well and get the best. Our core group is here in Atlanta, but we
work constantly with talent in New York and Hollywood... and with hidden
geniuses in places like Manitoba and New Zealand.
This group has delivered fourteen major titles.
Every one been completed within budget and usually exceeding the specs. Only one
was late (in 1996, at Turner, a $1.2M dinosaur game slipped five weeks.)
Major direct
billable Clients in last 18
months:
Simon and Schuster Interactive
AT&T Labs
/ AT&T Consumer Marketing
- productization of Lab
innovations
- consumer-facing messaging system
- analysis of Modem Media / Poppe-Tyson relationship
Smithsonian Museum / Turner Classic Movies
Interactive DV Video - Touchscreen Kiosks
http://www.turnerclassicmovies.com/events/rhb/
http://www.si.edu/sites/exhibit/redhot.htm
ASPCA
American Society for the Prevention of Cruelty to
Animals
- Fetch - a Flash-based Twitch
game
- XML-powered Trivia game &
Editor
- Postcard Collection
- Interactive Screensavers
- Desktop Themes
- Emailers: server based (ASP)
- Flash-to-Email / Email-to-Flash
http://www.animaland.org/games/
Yahoo Site of the Day
Macromedia Site of the Day
http://www.virunga.org/jbin/story/4036
Addison Wesley Professional
- "Skip Intro" a book on
highly advanced Flash technology
- covers database, email, WAP phone,
chat XML and sockets
How we work with you
We build a "Collaboratory" - a
private place to work together on the web.*
Peek at two previously worksites
http://bigfun.net/icsue/
http://bigfun.net/animal/
We keep it professional -- but always fun.
I hope you'll contact previous clients.
zoeb@aspca.org
Zoe Burkholder, Producer
garthm@aspca.org Garth
Moore, Web Director
zamchick@att.com Gary Zamchick,
District Supervisor (AT&T Labs/NYC)
*We also like to come and visit!
Similar Projects in the past
Most of our projects are large
scale games, but we have also done:
- Flintstones Cuckoo Clock:
Boot up in Bedrock! (starring the
voice of Jonathan Winters)
- Mask Desktop
Accessories
(For New Line Cinema)
- Screen Lovers
(Romantic, lingering screensavers for Turner Classic Movies
- Jetsons Guides for OS/2
(For IBM - they got cold feet
and look, now Bill Gates is a Gazillionaire!)
What we might do
I am bubbling over with
fun ideas that we'd like to pitch to you. Some are
projects that have been cooking in the studio for a while, waiting for the right
home. Other ones are cool things that have sprung up since your phone call --
like:
Pity the
Fool |
|
who forgets my
number! |
It is a Mr T
Mnemonic Device!
Punch in your phone number - it spits out a
word mnemonic
My number is 448-3644 - and Mr T will offer me HIT-DOGG.
He's stylish and fast and has a bitchin' dictionary!
But here's the big fun:
Punch in some other long distance
access code and Mr T gets really upset:
"That don't spell shit, Fool!"
or
"What? That spells KISS-MY-ASS"
"When Mr T gets mad, Mr T stays
mad!"
He won't chill until you punch in 1 800 COLLECT
Super Viral:
Kids will send it to each other to show off
the secret "Kiss-My-Ass" Easter
Egg! |
Tanja,
Give me a shout, tell me what you think!
Dov 770 300 0308